Posts Tagged With: Drezel

Damnit, Drezel. (Pt. 2)

Potam in front of the mausoleum.

Potam in front of the mausoleum.

No, Drezel is not free. Not even a little bit. Yeah, sure the door might be open but here’s the kicker: if Drezel takes one step out of that cell, the vampyre dwelling in that vampyre coffin will jump out and kill everyone. That could put a damper on our grand escape plan. Alright, so what do I do, Drezel?

I have to go get a bucket from god knows where (I got mine from my bank because I keep everything…) and then I need to fill said bucket with the water from the well surrounded by those statues in the mausoleum. The water comes from the nearby river which is enchanted to keep to bad guys away. Doop-dee-doo, I filled the bucket and splashed it over the vampyre’s coffin. Apparently the monks didn’t really care that Drezel escaped because I met him in the mausoleum right after without so much as a skirmish.

Ah, well. I guess they changed their mind about the whole captivity thing.

Ever since I killed the dog, apparently the magic river wasn’t so magic anymore and that was a bad thing. A very bad thing. Drezel needed be so get him some Rune Essence to combat the evil seeping past his defenses. This early in the game I haven’t started mining Rune Essence (basically what they make rune out of for magics and whatnot). Alas, I was forced to go to the GE and buy my way out of this one. Sorry, guys.

That tiny thing in the middle is the well.

That tiny thing in the middle is the well.

So there I was with my 50 pieces of Rune Essence but when I brought them to him he wouldn’t take them because they were in note form…………… Seriously. There is always a catch with these quests. Why can’t any just be straight forward?! So, I had to teleport back to Varrock and find a bank to switch my notes Rune Essence to actual ones meaning I would have to make two trips. Fan-freaking-tastic. Fine. I guess I’ll do this dance twice.

Turns out, this was the last step to this quest and after giving him the Rune Essence he was like, sweet! Have this cool dagger! It doesn’t let werewolves turn into werewolves.

Fine by me. Oh, and I leveled up in Prayer which is fine by me, too.

Quest = Complete

Quest = Complete

Shortcut to Priest in Peril is here.

 

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Categories: f2p, p2p, Prayer, Priest in Peril, Varrock | Tags: , , , , , , , , , , , , | Leave a comment

Damnit, Drezel. (pt. 1)

Today I did a quest titled, Preist in Peril. You begin by speaking to the king of Varrock, King Roald. Apparently his friend, a monk named Drezel has gone missing and needs the help of a good Samaritan to find out hat happened! Well, well, well, I just so happen to know a good Samaritan who just so happens to be looking for a quest.

This is what my armor looks like, I'm supposed to me doing ok against this ghoul, right?

This is what my armor looks like, I’m supposed to me doing ok against this ghoul, right?

So, off I went to the east. It took me ages to find this temple when Drezel was supposed to be and when I finally did, the door was locked. GREAT. I examined the door a few times but to no avail. I tried to speak with this mysterious monk lingering outside but he ignored me. I checked out this mausoleum, opened the trapdoor and went underground. There was a level 50 dog there named Cerberus; I was surprised he didn’t attack me right away since monsters that high of level are usually placed there to attack people. Passing the dog, I went through a gate leading to a large room with a well inside surrounded by statues. I examined the statues and the well but nothing interesting happened. In the far corner there was another door leading to a library and what looked like a cave mouth dripping “holy water.” I tried to pass through it but I received a notice that “the guardian had not cleared me to pass.” By guardian I think they meant the level 63 ghoul wandering about the same room. Awesome, I have to fight this thing?! Lucky I brought all this food with me.

I needed to restock my health about three times but I eventually killed it and went to pass through when I received yet another warning. This was a warning you would get when you pass into the wilderness of the deep desert and it seemed fishy that a novice quest would send you into somewhere that dangerous. So, I returned to king Roald to double check what exactly it was I was supposed to be doing with that-there temple.

Of course he was of no help, he repeated what he had told me before but with no further aid. Alright, it’s time to outsource.

Back at the temple there was another player, obviously doing the same quest as me since he kept on stopping that that darned temple door that was locked from the inside. I asked him what to do and he said I had to kill the dog. What?! Since when was I told to kill a dog?! That dog wasn’t trying to kill me… I was just so confused. Then I right-clicked on the door this time instead of left-clicking to pull down the options list and that’s when I saw the option to “knock.”

Well, now why didn’t I think of that? Lo and behold when I knocked someone on the other side spoke to me, their script suggested they weren’t who they were saying they were (They claimed they were Drezel but in that horribly sketchy kind of way). Alas, they told me to kill Cerberus, so I had to swallow my morals and kill that poor dog.

At least they were considerate, right?

At least they were considerate, right?

Right in the middle of my battle my game froze and crashed so I had to switch over to a less populated world. The Canada server only had about 200-something people in it so that would work.

Eventually, I killed the dog. Poor thing. I talked to the people at the temple and they sent me back to the king who was none-too pleased to hear I had killed Cerberus. Apparently his kingdom was now going to be invaded by crazies. COOL GUYS. I returned to the temple to try and fix my mess and this time I could just walk on in since I guess the monks in there now considered me a total bro for killing that dog. I found Drezel locked in a chamber on the third floor right next to a vampyre coffin. I had to find a key by killing one of the monks downstairs and then I had to exchange it with one of the keys held by those statues down in the mausoleum. Easy enough. Soon I had the key for Drezel and he was free…

Or was he?

Find a shortcut through Priest in Peril here.

 

Categories: f2p, p2p, Priest in Peril, Varrock | Tags: , , , , , , , , , , , , , , , , , , | 2 Comments

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